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Maps

Map

Arctic Island

Arctic Island

A desolate island in the Arctic archipelago - wind, snow and ice aplenty.

Settlements

Outlaws

Treasures

98/98
1

A stand of quaking aspen worth 50 Wood.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
1

Beaver whose pelts are worth 30 Coin.

1

Beaver whose pelts are worth 35 Coin.

1

Hare meat worth 35 Food.

1

A looted treasure chest, worth 50 Wood.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
1

Engineering plans worth 50 XP.

1
Mutineer
Guardian
Hitpoints 270
Speed 7
Range 6
1

Engineering plans worth 50 Coin.

1
Mutineer
Guardian
Hitpoints 270
Speed 7
Range 6
1

Dry rations of a grave robber who met his demise, worth 40 Food.

1
Arctic Fox
Guardian
Hitpoints 80
Speed 7.5
Melee 1.8
1

A precious little snowman whose looks are worth 25 Food.

1

A precious little snowman whose looks are worth 30 Coin.

1

A precious little snowman whose looks are worth 25 Wood.

1

A precious little snowman whose looks are worth 25 XP.

1

A precious little snowman whose looks are worth 25 Coin.

1

A set of snowshoes, worth 40 Wood.

1
Arctic Fox
Guardian
Hitpoints 80
Speed 7.5
Melee 1.8
1

Horseradish roots worth 40 Food.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
1

Lost gold teeth worth 30 Coin.

1

A den of muskrats worth 30 Coin.

1

A den of skunks whose pelts are worth 40 XP.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
2

A trapped Native warrior. He may join the cause of whoever rescues him.

1
Mutineer
Guardian
Hitpoints 270
Speed 7
Range 6
2

A navigation chart from a prior expedition worth 100 XP.

1
Mutineer
Guardian
Hitpoints 270
Speed 7
Range 6
2

A navigation chart from a prior expedition worth 100 XP.

1
Mutineer
Guardian
Hitpoints 270
Speed 7
Range 6
2

A cozy red robe belonging to a long-distance traveler named S. Claus, worth 100 Coin.

1
Poacher
Guardian
Hitpoints 270
Speed 7
Range 15
2

A stranded whale, having lost its way in the shifting ice or the chase, worth 130 Food.

1
Scurvy Harpooner
Guardian
Hitpoints 290
Speed 7
Range 14
2

A heap of whale blubber once intended for oil lamps, worth 90 Coin.

1
Scurvy Harpooner
Guardian
Hitpoints 290
Speed 7
Range 14
2

A cask of wine worth 40 Coin and 40 Food.

1
Mutineer
Guardian
Hitpoints 270
Speed 7
Range 6
2

A stand of cottonwood trees worth 75 Wood.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
2

Cranberries worth 70 Food.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
2

The mysteriously beautiful Löwensköld ring, worth 90 Coin.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
2

The journal of El Pollo Guapo worth 130 XP.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
2

The journal of El Pollo Guapo worth 130 Coin.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
2

A store of lodgepole pine worth 100 Wood.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
2

Marigolds worth 80 XP.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
2

Marigolds worth 80 Wood.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
2

A pool of quicksilver worth 80 Coin.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
2

Porcupines whose valuable quills are worth 135 XP.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
2

Porcupines whose valuable quills are worth 135 Coin.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
2

A covey of ptarmigan worth 120 Food.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
2

A stand of saskatoon trees bearing fruit worth 100 Food.

1
Bandit Rifleman
Guardian
Hitpoints 270
Speed 7
Range 15
2

A trapped Native Scout, who may join the cause of a rescuer.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
2

A nearly-mature wolf pup that you can tame.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
2

A stand of spruce trees worth 100 Wood.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
2

A stand of tamarack trees worth 75 Wood.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
2

A drift of terrapin worth 90 Food.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
3

The personal journal of Willem Barentsz, preserved in a hut, worth 100 Coin and 100 XP.

1
Poacher
Guardian
Hitpoints 270
Speed 7
Range 15
3

The personal journal of Willem Barentsz, preserved in a hut, worth 100 Coin and 100 Wood.

1
Poacher
Guardian
Hitpoints 270
Speed 7
Range 15
3

A pot of blueberries worth 140 Food.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
3

A saga about the quest to slay a Fenris Wolf, worth 111 XP.

2
Beast
Guardian
Hitpoints 220
Speed 7
Melee 1.8
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
3

A saga about the quest to slay a Fenris Wolf, worth 111 Coin.

2
Beast
Guardian
Hitpoints 220
Speed 7
Melee 1.8
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
3

The elusive jackalope worth 320 XP.

2
Poacher
Guardian
Hitpoints 270
Speed 7
Range 15
Scurvy Harpooner
Guardian
Hitpoints 290
Speed 7
Range 14
3

The elusive jackalope worth 320 Coin.

2
Poacher
Guardian
Hitpoints 270
Speed 7
Range 15
Scurvy Harpooner
Guardian
Hitpoints 290
Speed 7
Range 14
3

A Sailor held prisoner by a group of Mutineers, who may chop wood for his rescuer.

1
Mutineer
Guardian
Hitpoints 270
Speed 7
Range 6
3

A winter shelter of wilderers and their equipment, worth 90 Coin and 90 XP.

1
Poacher
Guardian
Hitpoints 270
Speed 7
Range 15
3

A winter shelter of wilderers and their equipment, worth 90 Coin and 90 Food.

1
Poacher
Guardian
Hitpoints 270
Speed 7
Range 15
3

A trapped Settler, who may join the cause of a rescuer.

1
Mutineer
Guardian
Hitpoints 270
Speed 7
Range 6
3

Hunting trophies of rare Ribbon Seals, worth 200 XP.

2
Poacher
Guardian
Hitpoints 270
Speed 7
Range 15
Scurvy Harpooner
Guardian
Hitpoints 290
Speed 7
Range 14
3

Hunting trophies of rare Ribbon Seals, worth 200 Coin.

2
Poacher
Guardian
Hitpoints 270
Speed 7
Range 15
Scurvy Harpooner
Guardian
Hitpoints 290
Speed 7
Range 14
3

A Grandmas tips and tricks for gathering blueberries, boosting their gather rate by 25%.

3

The mysteriously beautiful Löwensköld ring, worth 140 Coin.

2
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
Beast
Guardian
Hitpoints 220
Speed 7
Melee 1.8
3

A trapped Settler, who may join the cause of a rescuer.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
3

A trapped healer, who may join the cause of a rescuer.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
3

The morion of El Pollo Guapo, which increases Explorer or Hero hitpoints by +20%.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
3

The armor of Arkantos, which increases Explorer or Hero hitpoints by +40%.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
3

A nearly-mature bear cub that you can tame.

1
Poacher
Guardian
Hitpoints 270
Speed 7
Range 15
3

A cache of tin worth 150 Coin.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
4

The elusive North Pole, which grants immense fame once claimed, worth 500 XP.

2
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
Poucher
Guardian
Hitpoints 111
Speed 7
Range 6
4

The elusive North Pole, which grants immense fame once claimed, worth 500 Coin.

2
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
Poucher
Guardian
Hitpoints 111
Speed 7
Range 6
4

A ruin of the First Lost City of Cibola. It contains preserved food worth 455 Food.

2
Bandit Rifleman
Guardian
Hitpoints 270
Speed 7
Range 15
Bandit Rider
Guardian
Hitpoints 390
Speed 8
Range 8
4

An altar of the Third Lost City of Cibola. It contains gold artifacts worth 330 Coin.

2
Bandit Rifleman
Guardian
Hitpoints 270
Speed 7
Range 15
Bandit Rider
Guardian
Hitpoints 390
Speed 8
Range 8
4

The King's Flute of the legendary Seventh Lost City of Cibola, which increases Explorer or Hero hitpoints by +100%.

1
Bandit Rider
Guardian
Hitpoints 390
Speed 8
Range 8
4

A trapped Coureur des Bois. He may join the cause of whoever rescues him.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
4

A trapped Coureur des Bois. He may join the cause of whoever rescues him.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
4

The legendary jewel known as the Eye of Ornlu worth 300 XP.

1
Beast Of Gévaudan
Guardian
Hitpoints 480
Speed 7
Melee 1.8
4

The legendary jewel known as the Eye of Ornlu worth 300 Coin.

1
Beast Of Gévaudan
Guardian
Hitpoints 480
Speed 7
Melee 1.8
4

A tame wolf that obeys you and is good against wild predators.

1
Heretic
Guardian
Hitpoints 200
Speed 7
Melee 1.8
4

A collection of Gákti garments inspiring your villagers to chop wood 10% faster.

4

Abandoned telegraph poles worth 300 Wood.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
4

The cuirass of El Pollo Guapo, which increases Explorer or Hero hitpoints by +100%.

1
Bandit Rifleman
Guardian
Hitpoints 270
Speed 7
Range 15
4

A cache of tin worth 250 Coin.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
8

A stand of cottonwood trees worth 75 Wood.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8
8

A trapped Coureur des Bois. He may join the cause of whoever rescues him.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
8

A store of lodgepole pine worth 100 Wood.

1
Polar Bear
Guardian
Hitpoints 420
Speed 7
Melee 1.8
8

A stand of tamarack trees worth 75 Wood.

1
Wolf
Guardian
Hitpoints 115
Speed 7
Melee 1.8

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